15. Sentelic 触摸板¶
- 版权所有:
© 2002-2011 Sentelic Corporation.
- 最后更新:
2011年12月7日
15.2. STL3886-G0 的绝对位置¶
将寄存器 0x40 中的位 2 或 3 设置为 1
将寄存器 0x40 中的位 6 设置为 1
Packet 1 (ABSOLUTE POSITION)
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |0|1|V|1|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|d|u|X|X|Y|Y|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordination packet
=> 10, Notify packet
Bit5 => valid bit
Bit4 => 1
Bit3 => 1
Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
Bit1 => Right Button, 1 is pressed, 0 is not pressed.
Bit0 => Left Button, 1 is pressed, 0 is not pressed.
Byte 2: X coordinate (xpos[9:2])
Byte 3: Y coordinate (ypos[9:2])
Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
Bit3~Bit2 => X coordinate (ypos[1:0])
Bit4 => scroll up
Bit5 => scroll down
Bit6 => scroll left
Bit7 => scroll right
Notify Packet for G0
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |1|0|0|1|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |M|M|M|M|M|M|M|M| 4 |0|0|0|0|0|0|0|0|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordination packet
=> 10, Notify packet
Bit5 => 0
Bit4 => 1
Bit3 => 1
Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
Bit1 => Right Button, 1 is pressed, 0 is not pressed.
Bit0 => Left Button, 1 is pressed, 0 is not pressed.
Byte 2: Message Type => 0x5A (Enable/Disable status packet)
Mode Type => 0xA5 (Normal/Icon mode status)
Byte 3: Message Type => 0x00 (Disabled)
=> 0x01 (Enabled)
Mode Type => 0x00 (Normal)
=> 0x01 (Icon)
Byte 4: Bit7~Bit0 => Don't Care
15.3. STL3888-Ax 的绝对位置¶
Packet 1 (ABSOLUTE POSITION)
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |0|1|V|A|1|L|0|1| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |x|x|y|y|X|X|Y|Y|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordination packet
=> 10, Notify packet
=> 11, Normal data packet with on-pad click
Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
When both fingers are up, the last two reports have zero valid
bit.
Bit4 => arc
Bit3 => 1
Bit2 => Left Button, 1 is pressed, 0 is released.
Bit1 => 0
Bit0 => 1
Byte 2: X coordinate (xpos[9:2])
Byte 3: Y coordinate (ypos[9:2])
Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
Bit3~Bit2 => X coordinate (ypos[1:0])
Bit5~Bit4 => y1_g
Bit7~Bit6 => x1_g
Packet 2 (ABSOLUTE POSITION)
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |0|1|V|A|1|R|1|0| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |x|x|y|y|X|X|Y|Y|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordinates packet
=> 10, Notify packet
=> 11, Normal data packet with on-pad click
Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
When both fingers are up, the last two reports have zero valid
bit.
Bit4 => arc
Bit3 => 1
Bit2 => Right Button, 1 is pressed, 0 is released.
Bit1 => 1
Bit0 => 0
Byte 2: X coordinate (xpos[9:2])
Byte 3: Y coordinate (ypos[9:2])
Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
Bit3~Bit2 => X coordinate (ypos[1:0])
Bit5~Bit4 => y2_g
Bit7~Bit6 => x2_g
Notify Packet for STL3888-Ax
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |1|0|1|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|d|u|0|0|0|0|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordinates packet
=> 10, Notify packet
=> 11, Normal data packet with on-pad click
Bit5 => 1
Bit4 => when in absolute coordinates mode (valid when EN_PKT_GO is 1):
0: left button is generated by the on-pad command
1: left button is generated by the external button
Bit3 => 1
Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
Bit1 => Right Button, 1 is pressed, 0 is not pressed.
Bit0 => Left Button, 1 is pressed, 0 is not pressed.
Byte 2: Message Type => 0xB7 (Multi Finger, Multi Coordinate mode)
Byte 3: Bit7~Bit6 => Don't care
Bit5~Bit4 => Number of fingers
Bit3~Bit1 => Reserved
Bit0 => 1: enter gesture mode; 0: leaving gesture mode
Byte 4: Bit7 => scroll right button
Bit6 => scroll left button
Bit5 => scroll down button
Bit4 => scroll up button
* Note that if gesture and additional button (Bit4~Bit7)
happen at the same time, the button information will not
be sent.
Bit3~Bit0 => Reserved
多指、多坐标模式的采样序列
通知数据包(有效位 == 1),abs pkt 1,abs pkt 2,abs pkt 1,abs pkt 2,...,通知数据包(有效位 == 0)
15.4. STL3888-B0 的绝对位置¶
Packet 1(ABSOLUTE POSITION)
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |0|1|V|F|1|0|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|u|d|X|X|Y|Y|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordinates packet
=> 10, Notify packet
=> 11, Normal data packet with on-pad click
Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
When both fingers are up, the last two reports have zero valid
bit.
Bit4 => finger up/down information. 1: finger down, 0: finger up.
Bit3 => 1
Bit2 => finger index, 0 is the first finger, 1 is the second finger.
Bit1 => Right Button, 1 is pressed, 0 is not pressed.
Bit0 => Left Button, 1 is pressed, 0 is not pressed.
Byte 2: X coordinate (xpos[9:2])
Byte 3: Y coordinate (ypos[9:2])
Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
Bit3~Bit2 => X coordinate (ypos[1:0])
Bit4 => scroll down button
Bit5 => scroll up button
Bit6 => scroll left button
Bit7 => scroll right button
Packet 2 (ABSOLUTE POSITION)
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |0|1|V|F|1|1|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|u|d|X|X|Y|Y|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordination packet
=> 10, Notify packet
=> 11, Normal data packet with on-pad click
Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
When both fingers are up, the last two reports have zero valid
bit.
Bit4 => finger up/down information. 1: finger down, 0: finger up.
Bit3 => 1
Bit2 => finger index, 0 is the first finger, 1 is the second finger.
Bit1 => Right Button, 1 is pressed, 0 is not pressed.
Bit0 => Left Button, 1 is pressed, 0 is not pressed.
Byte 2: X coordinate (xpos[9:2])
Byte 3: Y coordinate (ypos[9:2])
Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
Bit3~Bit2 => X coordinate (ypos[1:0])
Bit4 => scroll down button
Bit5 => scroll up button
Bit6 => scroll left button
Bit7 => scroll right button
STL3888-B0 的通知数据包
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |1|0|1|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|u|d|0|0|0|0|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordination packet
=> 10, Notify packet
=> 11, Normal data packet with on-pad click
Bit5 => 1
Bit4 => when in absolute coordinates mode (valid when EN_PKT_GO is 1):
0: left button is generated by the on-pad command
1: left button is generated by the external button
Bit3 => 1
Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
Bit1 => Right Button, 1 is pressed, 0 is not pressed.
Bit0 => Left Button, 1 is pressed, 0 is not pressed.
Byte 2: Message Type => 0xB7 (Multi Finger, Multi Coordinate mode)
Byte 3: Bit7~Bit6 => Don't care
Bit5~Bit4 => Number of fingers
Bit3~Bit1 => Reserved
Bit0 => 1: enter gesture mode; 0: leaving gesture mode
Byte 4: Bit7 => scroll right button
Bit6 => scroll left button
Bit5 => scroll up button
Bit4 => scroll down button
* Note that if gesture and additional button(Bit4~Bit7)
happen at the same time, the button information will not
be sent.
Bit3~Bit0 => Reserved
多指、多坐标模式的采样序列
通知数据包(有效位 == 1),abs pkt 1,abs pkt 2,abs pkt 1,abs pkt 2,...,通知数据包(有效位 == 0)
15.5. STL3888-Cx 和 STL3888-Dx 的绝对位置¶
Single Finger, Absolute Coordinate Mode (SFAC)
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |0|1|0|P|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|B|F|X|X|Y|Y|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordinates packet
=> 10, Notify packet
Bit5 => Coordinate mode(always 0 in SFAC mode):
0: single-finger absolute coordinates (SFAC) mode
1: multi-finger, multiple coordinates (MFMC) mode
Bit4 => 0: The LEFT button is generated by on-pad command (OPC)
1: The LEFT button is generated by external button
Default is 1 even if the LEFT button is not pressed.
Bit3 => Always 1, as specified by PS/2 protocol.
Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
Bit1 => Right Button, 1 is pressed, 0 is not pressed.
Bit0 => Left Button, 1 is pressed, 0 is not pressed.
Byte 2: X coordinate (xpos[9:2])
Byte 3: Y coordinate (ypos[9:2])
Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
Bit3~Bit2 => X coordinate (ypos[1:0])
Bit4 => 4th mouse button(forward one page)
Bit5 => 5th mouse button(backward one page)
Bit6 => scroll left button
Bit7 => scroll right button
Multi Finger, Multiple Coordinates Mode (MFMC):
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |0|1|1|P|1|F|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|B|F|X|X|Y|Y|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordination packet
=> 10, Notify packet
Bit5 => Coordinate mode (always 1 in MFMC mode):
0: single-finger absolute coordinates (SFAC) mode
1: multi-finger, multiple coordinates (MFMC) mode
Bit4 => 0: The LEFT button is generated by on-pad command (OPC)
1: The LEFT button is generated by external button
Default is 1 even if the LEFT button is not pressed.
Bit3 => Always 1, as specified by PS/2 protocol.
Bit2 => Finger index, 0 is the first finger, 1 is the second finger.
If bit 1 and 0 are all 1 and bit 4 is 0, the middle external
button is pressed.
Bit1 => Right Button, 1 is pressed, 0 is not pressed.
Bit0 => Left Button, 1 is pressed, 0 is not pressed.
Byte 2: X coordinate (xpos[9:2])
Byte 3: Y coordinate (ypos[9:2])
Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
Bit3~Bit2 => X coordinate (ypos[1:0])
Bit4 => 4th mouse button(forward one page)
Bit5 => 5th mouse button(backward one page)
Bit6 => scroll left button
Bit7 => scroll right button
当两个手指中的一个抬起时,设备将输出四个连续的 MFMC#0 报告数据包,其 X 和 Y 为零,表示第一个手指抬起,或输出四个连续的 MFMC#1 报告数据包,其 X 和 Y 为零,表示第二个手指抬起。另一方面,如果两个手指都抬起,设备将输出四个连续的单指绝对坐标 (SFAC) 数据包,其 X 和 Y 为零。
STL3888-Cx/Dx 的通知数据包
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |1|0|0|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|u|d|0|0|0|0|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordinates packet
=> 10, Notify packet
Bit5 => Always 0
Bit4 => 0: The LEFT button is generated by on-pad command(OPC)
1: The LEFT button is generated by external button
Default is 1 even if the LEFT button is not pressed.
Bit3 => 1
Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
Bit1 => Right Button, 1 is pressed, 0 is not pressed.
Bit0 => Left Button, 1 is pressed, 0 is not pressed.
Byte 2: Message type:
0xba => gesture information
0xc0 => one finger hold-rotating gesture
Byte 3: The first parameter for the received message:
0xba => gesture ID (refer to the 'Gesture ID' section)
0xc0 => region ID
Byte 4: The second parameter for the received message:
0xba => N/A
0xc0 => finger up/down information
多指、多坐标模式的采样序列
通知数据包(有效位 == 1),MFMC 数据包 1(字节 1,位 2 == 0),MFMC 数据包 2(字节 1,位 2 == 1),MFMC 数据包 1,MFMC 数据包 2,...,通知数据包(有效位 == 0)
也就是说,当设备处于 MFMC 模式时,主机将接收每个手指的交错的绝对坐标数据包。
15.6. FSP 启用/禁用数据包¶
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |Y|X|0|0|1|M|R|L| 2 |0|1|0|1|1|0|1|E| 3 | | | | | | | | | 4 | | | | | | | | |
|---------------| |---------------| |---------------| |---------------|
FSP will send out enable/disable packet when FSP receive PS/2 enable/disable
command. Host will receive the packet which Middle, Right, Left button will
be set. The packet only use byte 0 and byte 1 as a pattern of original packet.
Ignore the other bytes of the packet.
Byte 1: Bit7 => 0, Y overflow
Bit6 => 0, X overflow
Bit5 => 0, Y sign bit
Bit4 => 0, X sign bit
Bit3 => 1
Bit2 => 1, Middle Button
Bit1 => 1, Right Button
Bit0 => 1, Left Button
Byte 2: Bit7~1 => (0101101b)
Bit0 => 1 = Enable
0 = Disable
Byte 3: Don't care
Byte 4: Don't care (MOUSE ID 3, 4)
Byte 5~8: Don't care (Absolute packet)
15.7. PS/2 命令集¶
FSP 支持基本的 PS/2 命令集和模式,有关 PS/2 命令的详细信息,请参考以下 URL
15.8. 确定数据包解析流程的编程顺序¶
通过读取设备 ID (0x00) 和版本 (0x01) 寄存器来识别 FSP
对于 FSP 版本 < STL3888 Cx,通过读取“测试模式状态” (0x20) 寄存器来确定按钮数量
buttons = reg[0x20] & 0x30 if buttons == 0x30 or buttons == 0x20: # two/four buttons Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' section A for packet parsing detail(ignore byte 4, bit ~ 7) elif buttons == 0x10: # 6 buttons Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' section B for packet parsing detail elif buttons == 0x00: # 6 buttons Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' section A for packet parsing detail
- 对于 FSP 版本 >= STL3888 Cx
有关数据包解析的详细信息,请参阅“手指感应板 PS/2 鼠标 Intellimouse”部分 A(忽略字节 4,位 ~ 7)
15.9. 寄存器读取/写入的编程顺序¶
寄存器反转要求
以下值在发送到 FSP 之前需要反转(C 中的“~”运算符)
0xe8, 0xe9, 0xee, 0xf2, 0xf3 and 0xff.
寄存器交换要求
以下值在发送到 FSP 之前需要将其高 4 位和低 4 位交换
10, 20, 40, 60, 80, 100 and 200.
寄存器读取顺序
向 FSP 发送 0xf3 PS/2 命令;
向 FSP 发送 0x66 PS/2 命令;
向 FSP 发送 0x88 PS/2 命令;
向 FSP 发送 0xf3 PS/2 命令;
5. 如果要读取的寄存器地址不需要反转(请参阅“寄存器反转要求”部分),请转到步骤 6
向 FSP 发送 0x68 PS/2 命令;
向 FSP 发送反转的寄存器地址,然后转到步骤 8;
6. 如果要读取的寄存器地址不需要交换(请参阅“寄存器交换要求”部分),请转到步骤 7
向 FSP 发送 0xcc PS/2 命令;
向 FSP 发送交换后的寄存器地址,然后转到步骤 8;
向 FSP 发送 0x66 PS/2 命令;
向 FSP 发送原始寄存器地址,然后转到步骤 8;
向 FSP 发送 0xe9(状态请求)PS/2 命令;
9. 从 FSP 读取的响应的第 4 个字节应该是请求的寄存器值(?? 表示不关心的字节)
host: 0xe9 3888: 0xfa (??) (??) (val)
请注意,自 Cx 版本发布以来,硬件将在状态请求结果的第 3 个字节处返回寄存器值的 1 的补码
host: 0xe9 3888: 0xfa (??) (~val) (val)
寄存器写入顺序
向 FSP 发送 0xf3 PS/2 命令;
2. 如果要写入的寄存器地址不需要反转(请参阅“寄存器反转要求”部分),请转到步骤 3
向 FSP 发送 0x74 PS/2 命令;
向 FSP 发送反转的寄存器地址,然后转到步骤 5;
3. 如果要写入的寄存器地址不需要交换(请参阅“寄存器交换要求”部分),请转到步骤 4
向 FSP 发送 0x77 PS/2 命令;
向 FSP 发送交换后的寄存器地址,然后转到步骤 5;
向 FSP 发送 0x55 PS/2 命令;
向 FSP 发送寄存器地址,然后转到步骤 5;
向 FSP 发送 0xf3 PS/2 命令;
6. 如果要写入的寄存器值不需要反转(请参阅“寄存器反转要求”部分),请转到步骤 7
向 FSP 发送 0x47 PS/2 命令;
向 FSP 发送反转的寄存器值,然后转到步骤 9;
7. 如果要写入的寄存器值不需要交换(请参阅“寄存器交换要求”部分),请转到步骤 8
向 FSP 发送 0x44 PS/2 命令;
向 FSP 发送交换后的寄存器值,然后转到步骤 9;
向 FSP 发送 0x33 PS/2 命令;
向 FSP 发送寄存器值;
寄存器写入顺序完成。
自 Cx 版本发布以来,硬件将在状态请求结果的第 3 个字节处返回寄存器值的 1 的补码。主机可以选择在寄存器写入结束时向 FSP 发送另一个 0xe9(状态请求)PS/2 命令,以验证寄存器写入操作是否成功(?? 表示不关心的字节)
host: 0xe9 3888: 0xfa (??) (~val) (val)
15.10. 页寄存器读取/写入的编程顺序¶
为了克服支持的最大寄存器数量的限制,硬件将寄存器分为不同的组,称为“页”。每个页能够包含多达 255 个寄存器。
上电后的默认页为 0x82;因此,如果要访问寄存器 0x8301,则必须使用以下顺序切换到页 0x83,然后使用上一节中描述的寄存器读取/写入顺序开始从偏移量 0x01 读取/写入。
页寄存器读取顺序
向 FSP 发送 0xf3 PS/2 命令;
向 FSP 发送 0x66 PS/2 命令;
向 FSP 发送 0x88 PS/2 命令;
向 FSP 发送 0xf3 PS/2 命令;
向 FSP 发送 0x83 PS/2 命令;
向 FSP 发送 0x88 PS/2 命令;
向 FSP 发送 0xe9(状态请求)PS/2 命令;
从 FSP 读取的响应应该是请求的页值。
页寄存器写入顺序
向 FSP 发送 0xf3 PS/2 命令;
向 FSP 发送 0x38 PS/2 命令;
向 FSP 发送 0x88 PS/2 命令;
向 FSP 发送 0xf3 PS/2 命令;
5. 如果要写入的页地址不需要反转(请参阅“寄存器反转要求”部分),请转到步骤 6
向 FSP 发送 0x47 PS/2 命令;
向 FSP 发送反转的页地址,然后转到步骤 9;
6. 如果要写入的页地址不需要交换(请参阅“寄存器交换要求”部分),请转到步骤 7
向 FSP 发送 0x44 PS/2 命令;
向 FSP 发送交换后的页地址,然后转到步骤 9;
向 FSP 发送 0x33 PS/2 命令;
向 FSP 发送页地址;
页寄存器写入顺序完成。
15.11. 手势 ID¶
与其他将多个手指的坐标发送到主机的设备不同,FSP 在内部处理多个手指的坐标,并将它们转换为 8 位整数,即“手势 ID”。以下是支持的手势 ID 列表
ID
描述
0x86
2 个手指向上伸直
0x82
2 个手指向下伸直
0x80
2 个手指伸直向右
0x84
2 个手指伸直向左
0x8f
2 个手指放大
0x8b
2 个手指缩小
0xc0
2 个手指曲线,逆时针
0xc4
2 个手指曲线,顺时针
0x2e
3 个手指向上伸直
0x2a
3 个手指向下伸直
0x28
3 个手指伸直向右
0x2c
3 个手指伸直向左
0x38
手掌
15.12. 寄存器列表¶
寄存器以 16 位值表示。高 8 位表示页地址,低 8 位表示该特定页内的相对偏移量。有关如何更改当前页地址的说明,请参阅“页寄存器读取/写入的编程顺序”部分
offset width default r/w name
0x8200 bit7~bit0 0x01 RO device ID
0x8201 bit7~bit0 RW version ID
0xc1: STL3888 Ax
0xd0 ~ 0xd2: STL3888 Bx
0xe0 ~ 0xe1: STL3888 Cx
0xe2 ~ 0xe3: STL3888 Dx
0x8202 bit7~bit0 0x01 RO vendor ID
0x8203 bit7~bit0 0x01 RO product ID
0x8204 bit3~bit0 0x01 RW revision ID
0x820b test mode status 1
bit3 1 RO 0: rotate 180 degree
1: no rotation
*only supported by H/W prior to Cx
0x820f register file page control
bit2 0 RW 1: rotate 180 degree
0: no rotation
*supported since Cx
bit0 0 RW 1 to enable page 1 register files
*only supported by H/W prior to Cx
0x8210 RW system control 1
bit0 1 RW Reserved, must be 1
bit1 0 RW Reserved, must be 0
bit4 0 RW Reserved, must be 0
bit5 1 RW register clock gating enable
0: read only, 1: read/write enable
(Note that following registers does not require clock gating being
enabled prior to write: 05 06 07 08 09 0c 0f 10 11 12 16 17 18 23 2e
40 41 42 43. In addition to that, this bit must be 1 when gesture
mode is enabled)
0x8220 test mode status
bit5~bit4 RO number of buttons
11 => 2, lbtn/rbtn
10 => 4, lbtn/rbtn/scru/scrd
01 => 6, lbtn/rbtn/scru/scrd/scrl/scrr
00 => 6, lbtn/rbtn/scru/scrd/fbtn/bbtn
*only supported by H/W prior to Cx
0x8231 RW on-pad command detection
bit7 0 RW on-pad command left button down tag
enable
0: disable, 1: enable
*only supported by H/W prior to Cx
0x8234 RW on-pad command control 5
bit4~bit0 0x05 RW XLO in 0s/4/1, so 03h = 0010.1b = 2.5
(Note that position unit is in 0.5 scanline)
*only supported by H/W prior to Cx
bit7 0 RW on-pad tap zone enable
0: disable, 1: enable
*only supported by H/W prior to Cx
0x8235 RW on-pad command control 6
bit4~bit0 0x1d RW XHI in 0s/4/1, so 19h = 1100.1b = 12.5
(Note that position unit is in 0.5 scanline)
*only supported by H/W prior to Cx
0x8236 RW on-pad command control 7
bit4~bit0 0x04 RW YLO in 0s/4/1, so 03h = 0010.1b = 2.5
(Note that position unit is in 0.5 scanline)
*only supported by H/W prior to Cx
0x8237 RW on-pad command control 8
bit4~bit0 0x13 RW YHI in 0s/4/1, so 11h = 1000.1b = 8.5
(Note that position unit is in 0.5 scanline)
*only supported by H/W prior to Cx
0x8240 RW system control 5
bit1 0 RW FSP Intellimouse mode enable
0: disable, 1: enable
*only supported by H/W prior to Cx
bit2 0 RW movement + abs. coordinate mode enable
0: disable, 1: enable
(Note that this function has the functionality of bit 1 even when
bit 1 is not set. However, the format is different from that of bit 1.
In addition, when bit 1 and bit 2 are set at the same time, bit 2 will
override bit 1.)
*only supported by H/W prior to Cx
bit3 0 RW abs. coordinate only mode enable
0: disable, 1: enable
(Note that this function has the functionality of bit 1 even when
bit 1 is not set. However, the format is different from that of bit 1.
In addition, when bit 1, bit 2 and bit 3 are set at the same time,
bit 3 will override bit 1 and 2.)
*only supported by H/W prior to Cx
bit5 0 RW auto switch enable
0: disable, 1: enable
*only supported by H/W prior to Cx
bit6 0 RW G0 abs. + notify packet format enable
0: disable, 1: enable
(Note that the absolute/relative coordinate output still depends on
bit 2 and 3. That is, if any of those bit is 1, host will receive
absolute coordinates; otherwise, host only receives packets with
relative coordinate.)
*only supported by H/W prior to Cx
bit7 0 RW EN_PS2_F2: PS/2 gesture mode 2nd
finger packet enable
0: disable, 1: enable
*only supported by H/W prior to Cx
0x8243 RW on-pad control
bit0 0 RW on-pad control enable
0: disable, 1: enable
(Note that if this bit is cleared, bit 3/5 will be ineffective)
*only supported by H/W prior to Cx
bit3 0 RW on-pad fix vertical scrolling enable
0: disable, 1: enable
*only supported by H/W prior to Cx
bit5 0 RW on-pad fix horizontal scrolling enable
0: disable, 1: enable
*only supported by H/W prior to Cx
0x8290 RW software control register 1
bit0 0 RW absolute coordination mode
0: disable, 1: enable
*supported since Cx
bit1 0 RW gesture ID output
0: disable, 1: enable
*supported since Cx
bit2 0 RW two fingers' coordinates output
0: disable, 1: enable
*supported since Cx
bit3 0 RW finger up one packet output
0: disable, 1: enable
*supported since Cx
bit4 0 RW absolute coordination continuous mode
0: disable, 1: enable
*supported since Cx
bit6~bit5 00 RW gesture group selection
00: basic
01: suite
10: suite pro
11: advanced
*supported since Cx
bit7 0 RW Bx packet output compatible mode
0: disable, 1: enable
*supported since Cx
*supported since Cx
0x833d RW on-pad command control 1
bit7 1 RW on-pad command detection enable
0: disable, 1: enable
*supported since Cx
0x833e RW on-pad command detection
bit7 0 RW on-pad command left button down tag
enable. Works only in H/W based PS/2
data packet mode.
0: disable, 1: enable
*supported since Cx